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## Introduction
Simple Object Storage is a very simple C++ webserver
which provide a store of binary objects (the objects can be large),
which provides a store of tagged binary objects (the objects can be large),
which are available over http.
Read access is public.
Write access is controlled by tokens.
Public read actions:
- Objects are access via a label and tag, or via their hash. For example:
- `wget http://localhost:8123/object/squashkiwi:latest`
- `wget http://localhost:8123/object/4528400792837739857`
- The hash is calculated using `uint64_t hash_file(const std::string &path);` in hash.hpp.
- You can retrieve the hash for a given labvel and tag with, e.g.:
- `curl http://loclahost:8123/exists/squashkiwi:latest`
- `curl http://localhost:8123/exists/4528400792837739857`
- You can retrieve the hash for a given label and tag with, e.g.:
- `curl http://localhost:8123/hash/squashkiwi:latest`
- you can get a full list of {label:tag,hash} entries (one tag per entry) with:
- `curl http://localhost:8123/dir`
- get all metadata for a tag:
- `curl http://localhost:8123/meta/squashkiwi:latest`
- a simple welcome page is served at `/index.html` for those browsing to the site.
Write actions:
- to upload a file (via http put)
- `curl -T object_file http://localhost:8123/upload?token="WRITE_TOKEN"\&labeltag="LABEL:TAG"\&filename="FILENAME"`
- the object_file is uploaded, hashed, added to the registry (if that hash doesn't already exist), and {label:tag,hash} is added to the directory index.
- to delete a label/tag (object remains):
- `curl http://localhost:8123/deletetag?token="WRITE_TOKEN"\&labeltag="LABEL:TAG"`
- to delete an object (and all tags on that object):
- `curl http://localhost:8123/deleteobject?token="WRITE_TOKEN"\&hash="HASH"`
- add a tag to an existing object:
- `curl http://localhost:8123/appendtag?token="WRITE_TOKEN"\&hash="HASH"\&labeltag="LABEL:TAG"`
- the server is configured via a configuration file which allows setting:
- the server is configured via ~/.config/simple_object_storage/config.json which allows setting:
- the list of write access tokens
- the location for the object store (path on disk)
The C++ program is written so that it only uses standard libraries, and is built as a static executable with musl not glibc.
The C++ program is built with cmake.
A Dockerfile is included for conveniently running the C++ program inside docker.
Dockcross is used to cross-build for both 64-bit x86 and arm64 (combining both into one docker container image).