ARG IMAGE_TAG
FROM gitea.jde.nz/public/dropshell-build-base:latest AS builder

ARG PROJECT
ARG CMAKE_BUILD_TYPE=Debug

# Set working directory
WORKDIR /app

SHELL ["/bin/bash", "-c"]

# Create cache directories
RUN mkdir -p /ccache

# Set up ccache
ENV CCACHE_DIR=/ccache
ENV CCACHE_COMPILERCHECK=content
ENV CCACHE_MAXSIZE=2G

# Copy build files
COPY CMakeLists.txt ./
COPY src/version.hpp.in src/

# Copy source files
COPY src/ src/
COPY contrib/ contrib/

# Configure project
RUN --mount=type=cache,target=/ccache \
    --mount=type=cache,target=/build \
    mkdir -p /build && \
    cmake -G Ninja -S /app -B /build \
    -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} \
    -DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
    -DCMAKE_C_COMPILER_LAUNCHER=ccache \
    -DCMAKE_EXE_LINKER_FLAGS="-fuse-ld=mold -static -g" \
    -DCMAKE_CXX_FLAGS="-g -fno-omit-frame-pointer" \
    -DCMAKE_C_FLAGS="-g -fno-omit-frame-pointer" \
    -DPROJECT_NAME="${PROJECT}" \
    -DCMAKE_STRIP=OFF \
    ${CMAKE_TOOLCHAIN_FILE:+-DCMAKE_TOOLCHAIN_FILE=$CMAKE_TOOLCHAIN_FILE}

# Build project
RUN --mount=type=cache,target=/ccache \
    --mount=type=cache,target=/build \
    cmake --build /build

# Copy the built executable to a regular directory for the final stage
RUN --mount=type=cache,target=/build \
    mkdir -p /output && \
    find /build -type f -executable -name "*${PROJECT}*" -exec cp {} /output/${PROJECT} \; || \
    find /build -type f -executable -exec cp {} /output/${PROJECT} \;

# if we're a release build, then run upx on the binary.
RUN if [ "${CMAKE_BUILD_TYPE}" = "Release" ]; then \
        upx /output/${PROJECT}; \
    fi

# Final stage that only contains the binary
FROM scratch AS project

ARG PROJECT

# Copy the actual binary from the regular directory
COPY --from=builder /output/${PROJECT} /${PROJECT}