ARG IMAGE_TAG FROM gitea.jde.nz/public/dropshell-build-base:latest AS builder ARG PROJECT=dropshell ARG CMAKE_BUILD_TYPE=Debug # Set working directory WORKDIR /app # Create cache directories RUN mkdir -p /ccache # Set up ccache ENV CCACHE_DIR=/ccache ENV CCACHE_COMPILERCHECK=content ENV CCACHE_MAXSIZE=2G # Copy source files and build scripts COPY source/src/ src/ COPY source/agent-local/ agent-local/ COPY source/agent-remote/ agent-remote/ COPY source/CMakeLists.txt ./ COPY source/cmake_prebuild.sh ./ # Configure project (this step is cached unless CMakeLists.txt changes) RUN --mount=type=cache,target=/ccache \ --mount=type=cache,target=/build \ mkdir -p /build && \ cmake -G Ninja -S /app -B /build \ -DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} \ -DCMAKE_CXX_COMPILER_LAUNCHER=ccache \ -DCMAKE_C_COMPILER_LAUNCHER=ccache \ -DCMAKE_EXE_LINKER_FLAGS="-fuse-ld=mold -static -g" \ -DCMAKE_CXX_FLAGS="-g -fno-omit-frame-pointer" \ -DCMAKE_C_FLAGS="-g -fno-omit-frame-pointer" \ -DPROJECT_NAME="${PROJECT}" \ -DCMAKE_STRIP=OFF \ ${CMAKE_TOOLCHAIN_FILE:+-DCMAKE_TOOLCHAIN_FILE=$CMAKE_TOOLCHAIN_FILE} # Build project (ccache will help here when only some files change) RUN --mount=type=cache,target=/ccache \ --mount=type=cache,target=/build \ cmake --build /build # Copy the built executables to a regular directory for the final stage RUN --mount=type=cache,target=/build \ mkdir -p /output && \ find /build -type f -executable -name "*${PROJECT}*" -exec cp {} /output/${PROJECT} \; || \ find /build -type f -executable -exec cp {} /output/${PROJECT} \; # Final stage that only contains the binaries FROM scratch AS project ARG PROJECT=dropshell # Copy the actual binaries from the regular directory COPY --from=builder /output/${PROJECT} /${PROJECT}