#include "servers.hpp" #include "server_env_manager.hpp" #include "service_runner.hpp" #include "utils/tableprint.hpp" #include "utils/envmanager.hpp" #include "utils/directories.hpp" #include "services.hpp" #include "config.hpp" #include "templates.hpp" #include "contrib/transwarp.hpp" #include #include #include #include namespace dropshell { std::vector get_configured_servers() { std::vector servers; std::vector lsdp = gConfig().get_local_server_definition_paths(); if (lsdp.empty()) return servers; for (auto servers_dir : lsdp) { if (!servers_dir.empty() && std::filesystem::exists(servers_dir)) { for (const auto& entry : std::filesystem::directory_iterator(servers_dir)) { if (std::filesystem::is_directory(entry)) { std::string server_name = entry.path().filename().string(); if (server_name.empty() || server_name[0]=='.' || server_name[0]=='_') continue; server_env_manager env(server_name); if (!env.is_valid()) { std::cerr << "Error: Invalid server environment file: " << entry.path().string() << std::endl; continue; } servers.push_back({ server_name, env.get_SSH_HOST(), env.get_SSH_USER(), env.get_SSH_PORT() }); } } } } return servers; } ServerInfo get_server_info(const std::string &server_name) { std::vector lsdp = gConfig().get_local_server_definition_paths(); if (lsdp.empty()) return ServerInfo(); for (auto &config_dir : lsdp) { std::string server_dir = config_dir + "/" + server_name; if (std::filesystem::exists(server_dir)) { server_env_manager env(server_name); if (!env.is_valid()) { std::cerr << "Error: Invalid server environment file: " << server_dir << std::endl; continue; } return ServerInfo({server_name, env.get_SSH_HOST(), env.get_SSH_USER(), env.get_SSH_PORT()}); } } return ServerInfo(); } bool create_server(const std::string &server_name) { // 1. check if server name already exists std::string server_existing_dir = localpath::server(server_name); if (!server_existing_dir.empty()) { std::cerr << "Error: Server name already exists: " << server_name << std::endl; std::cerr << "Current server path: " << server_existing_dir << std::endl; return false; } // 2. create a new directory in the user config directory auto lsdp = gConfig().get_local_server_definition_paths(); if (lsdp.empty() || lsdp[0].empty()) { std::cerr << "Error: Local server definition path not found" << std::endl; std::cerr << "Run 'dropshell edit' to configure DropShell" << std::endl; return false; } std::string server_dir = lsdp[0] + "/" + server_name; std::filesystem::create_directory(server_dir); // 3. create a template server.env file in the server directory std::string user = getenv("USER"); std::string server_env_path = server_dir + "/server.env"; std::ofstream server_env_file(server_env_path); server_env_file << "SSH_HOST=" << server_name << std::endl; server_env_file << "SSH_USER=" << user << std::endl; server_env_file << "SSH_PORT=" << 22 << std::endl; server_env_file << std::endl; server_env_file << "DROPSHELL_DIR=/home/"+user+"/.dropshell" << std::endl; server_env_file.close(); // 4. add dropshell-agent service to server create_service(server_name, "dropshell-agent", "dropshell-agent", true); // silently create service. std::cout << "Server created successfully: " << server_name << std::endl; std::cout << "Please complete the installation:" < &commands) { std::vector servers = get_configured_servers(); for (const auto& server : servers) { auto services = dropshell::get_server_services_info(server.name); for (const auto& service : services) commands.merge(dropshell::get_used_commands(server.name, service.service_name)); } } } // namespace dropshell