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@ -51,7 +51,6 @@ add_dependencies(dropshell run_createagent)
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# Set include directories
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# build dir goes first so that we can use the generated version.hpp
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target_include_directories(dropshell PRIVATE
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$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/src>
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$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}/src/autogen>
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${CMAKE_CURRENT_SOURCE_DIR}/src
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${CMAKE_CURRENT_SOURCE_DIR}/src/utils
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7
source/agent/selftest.sh
Executable file
7
source/agent/selftest.sh
Executable file
@ -0,0 +1,7 @@
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#!/bin/bash
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echo "Running remote agent self-test..."
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echo "Completed remote agent self-test."
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exit 0
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@ -105,6 +105,22 @@ static bool _recreate_file_(const std::filesystem::path& outpath, uint64_t file_
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bool recreate_tree(std::string destination_folder) {
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namespace fs = std::filesystem;
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bool any_written = false;
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{
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// File: selftest.sh
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fs::path outpath = fs::path(destination_folder) / "selftest.sh";
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static const char filedata_base64[] = "IyEvYmluL2Jhc2gKCmVjaG8gIlJ1bm5pbmcgcmVtb3RlIGFnZW50IHNlbGYtdGVzdC4uLiIKCmVj"\
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"aG8gIkNvbXBsZXRlZCByZW1vdGUgYWdlbnQgc2VsZi10ZXN0LiIKCmV4aXQgMAo=";
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// Decode Base64 data
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size_t decoded_size = (strlen(filedata_base64) * 3) / 4;
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unsigned char* decoded_data = new unsigned char[decoded_size];
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size_t actual_size;
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base64_decode(filedata_base64, strlen(filedata_base64), decoded_data, &actual_size);
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bool file_written = _recreate_file_(outpath, 11594895391899191874ULL, std::filesystem::perms(493), decoded_data, actual_size);
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delete[] decoded_data;
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any_written = any_written || file_written;
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}
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{
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// File: datacommands.sh
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fs::path outpath = fs::path(destination_folder) / "datacommands.sh";
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@ -298,10 +298,12 @@ namespace dropshell
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// now create the agent.
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// copy across from the local agent files.
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std::cout << "Copying local agent files to remote server... " << std::flush;
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shared_commands::rsync_tree_to_remote(localpath::files_for_remote_agent(), agent_path, server_env, false);
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std::cout << "done." << std::endl;
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// add in bb64. We can't use execute_remote_command() here, as that relies on bb64 which we're installing!
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std::cout << "Installing bb64 on " << server << std::endl << std::flush;
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std::cout << "Installing bb64 on " << server << "..." << std::endl << std::flush;
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std::string remote_cmd =
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"ssh -p " + server_env.get_SSH_INFO().port + " " + server_env.get_SSH_INFO().user + "@" + server_env.get_SSH_INFO().host +
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@ -315,11 +317,14 @@ namespace dropshell
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std::cout << "Downloaded bb64 to " << agent_path << " on remote server." << std::endl;
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// just test all is ok
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// run the self-test.
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std::string output;
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bool okay = execute_ssh_command(server_env.get_SSH_INFO(), sCommand(agent_path, "./bb64 -i VGhlIGRyb3BzaGVsbCByZW1vdGUgYWdlbnQgaXMgY29ycmVjdGx5IGluc3RhbGxlZC4=", {}), cMode::CaptureOutput, &output);
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bool okay = execute_ssh_command(server_env.get_SSH_INFO(), sCommand(agent_path, "./selftest.sh", {}), cMode::Defaults, &output);
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if (!okay)
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{
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std::cerr << "Failed to install bb64 on " << server << std::endl;
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std::cerr << "ERROR: Failed to install remote agent on " << server << std::endl;
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std::cerr << "ERROR: Output: " << output << std::endl;
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return 1;
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}
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