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CLAUDE.md Normal file
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# CLAUDE.md
This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
## Project Overview
This repository contains a Docker-based build system for creating statically-linked C++ executables using Alpine Linux and musl libc. It consists of:
1. **dropshell-build-base**: A comprehensive C++ development base image with Drogon web framework and database support
2. **dropshell-build**: A multi-stage Docker build system that uses the base image to compile C++ projects
3. **ipdemo**: A sample application demonstrating the build system
## Key Commands
### Building the Base Image
```bash
cd build-base
./build.sh
```
This creates the `gitea.jde.nz/public/dropshell-build-base:latest` Docker image with all dependencies.
### Building a Project
```bash
./build.sh
```
This builds the project defined in `build.sh` (default: ipdemo) and outputs the binary to `output/`.
### Testing the Built Binary
```bash
./test.sh
```
Runs the compiled binary from `output/` directory.
### Environment Variables
- `CMAKE_BUILD_TYPE`: Set to "Debug" or "Release" (default: Debug)
- `PROJECT`: The project name to build (default: ipdemo)
## Architecture and Design
### Build System Structure
The build system uses a two-stage approach:
1. **Base Image** (`dropshell-build-base`): Contains all dependencies compiled from source with static linking:
- C++ compiler toolchain with ccache and mold linker
- Libraries: OpenSSL, jsoncpp, PostgreSQL, MariaDB, MySQL, SQLite3, cURL, c-ares
- Drogon web framework with full database support
- All libraries built with `-fPIC` for static linking
2. **Project Build** (`Dockerfile.dropshell-build`): Multi-stage build that:
- Uses build cache mounts for faster rebuilds
- Runs cmake_prebuild.sh for custom pre-build steps
- Generates version information dynamically
- Produces a single static binary in a scratch container
### CMake Configuration
The CMakeLists.txt enforces static linking through:
- `CMAKE_EXE_LINKER_FLAGS` with `-static` flag
- `CMAKE_FIND_LIBRARY_SUFFIXES` set to `.a`
- `BUILD_SHARED_LIBS` forced to OFF
- Custom library paths from the base image
Important: Projects must set CMAKE_PREFIX_PATH and explicitly link PostgreSQL libraries:
```cmake
# Set paths for libraries before finding Drogon
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH}
/usr/local/jsoncpp
/usr/local/openssl-musl
/usr/local/pgsql
# ... other library paths
)
# Additional PostgreSQL libraries needed for static linking
set(POSTGRESQL_EXTRA_LIBS
/usr/local/pgsql/lib/libpgcommon.a
/usr/local/pgsql/lib/libpgport.a
)
```
### Project Structure for New Applications
New C++ projects should follow this structure:
```
project-name/
├── CMakeLists.txt # Based on ipdemo example
├── cmake_prebuild.sh # Optional pre-build script
└── src/
├── main.cpp # Application entry point
└── version.hpp.in # Version template
```
### Adding New Projects
To build a different project:
1. Create a directory with the project structure above
2. Modify `build.sh` to set `PROJECT="your-project-name"`
3. Run `./build.sh` to build
### Static Linking Details
The system ensures complete static linking by:
- Using Alpine Linux's musl libc
- Building all dependencies with `--enable-static --disable-shared`
- Setting `-fPIC` for position-independent code
- Using mold linker with `-static` flag
- Configuring CMake to prefer `.a` libraries
### Database Support
Applications can use:
- PostgreSQL via libpq at `/usr/local/pgsql/`
- MySQL via client library at `/usr/local/mysql/`
- MariaDB via connector at `/usr/local/mariadb-connector-c/`
- SQLite3 at `/usr/local/sqlite3/`
All database libraries are statically linked into the final binary.

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@ -96,6 +96,22 @@ set(EXTRA_LIBS
)
# Set paths for libraries before finding Drogon
set(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH}
/usr/local/jsoncpp
/usr/local/openssl-musl
/usr/local/pgsql
/usr/local/mariadb-connector-c
/usr/local/sqlite3
/usr/local/mysql
/usr/local/cares
/usr/local/curl
)
# Explicitly set jsoncpp paths for Drogon's FindJsoncpp.cmake
set(JSONCPP_INCLUDE_DIRS /usr/local/jsoncpp/include)
set(JSONCPP_LIBRARIES /usr/local/jsoncpp/lib/libjsoncpp.a)
##########
# If you include the drogon source code locally in your project, use this method to add drogon
# add_subdirectory(external/drogon)
@ -105,10 +121,17 @@ find_package(Drogon CONFIG REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE Drogon::Drogon)
# Additional PostgreSQL libraries needed for static linking
set(POSTGRESQL_EXTRA_LIBS
/usr/local/pgsql/lib/libpgcommon.a
/usr/local/pgsql/lib/libpgport.a
)
# Link libraries
target_link_libraries(${PROJECT_EXE_NAME} PRIVATE
nlohmann_json::nlohmann_json
Drogon::Drogon
${POSTGRESQL_EXTRA_LIBS}
${EXTRA_LIBS}
)

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@ -1,7 +1,10 @@
#include <iostream>
#include <memory>
#include <thread>
#include <chrono>
#include <nlohmann/json.hpp>
#include <drogon/HttpClient.h>
#include <drogon/drogon.h>
#include "version.hpp"
#include "assert.hpp"
@ -14,24 +17,36 @@ int main() {
std::cout << std::endl;
std::cout << "Retrieving IP address..." << std::endl;
auto loop = trantor::EventLoop::getEventLoopOfCurrentThread();
auto client = drogon::HttpClient::newHttpClient("http://ipinfo.io", loop);
auto req = drogon::HttpRequest::newHttpRequest();
req->setMethod(drogon::Get);
req->setPath("/ip");
// Initialize drogon app but don't run it
drogon::app().setLogLevel(trantor::Logger::kError);
std::string ip_body;
int status = 0;
bool done = false;
client->sendRequest(req, [&](drogon::ReqResult result, const drogon::HttpResponsePtr &resp) {
if (result == drogon::ReqResult::Ok && resp) {
ip_body = resp->body();
status = resp->statusCode();
} else {
status = 0;
}
done = true;
// Run in a separate thread to avoid event loop conflicts
std::thread worker([&]() {
trantor::EventLoop loop;
auto client = drogon::HttpClient::newHttpClient("http://ipinfo.io", &loop);
auto req = drogon::HttpRequest::newHttpRequest();
req->setMethod(drogon::Get);
req->setPath("/ip");
client->sendRequest(req, [&](drogon::ReqResult result, const drogon::HttpResponsePtr &resp) {
if (result == drogon::ReqResult::Ok && resp) {
ip_body = resp->body();
status = resp->statusCode();
} else {
status = 0;
}
done = true;
loop.quit();
});
loop.loop();
});
while (!done) loop->loopOnce();
worker.join();
ASSERT(status == 200, "Failed to get IP");