Switch to base64 encoding (more compact than hex)
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@ -7,6 +7,7 @@
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#include <vector>
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#include "xxhash.hpp"
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#include <sys/stat.h> // For file permissions
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#include <cstring> // For strlen
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namespace fs = std::filesystem;
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@ -25,9 +26,64 @@ static uint64_t fnv1a_64(const void* data, size_t len) {
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return h;
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}
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// Helper function to output the _recreate_file_ utility function
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// Base64 encoding function - no dependencies
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static std::string base64_encode(const unsigned char* data, size_t len) {
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const char* base64_chars =
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"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
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std::string result;
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result.reserve((len + 2) / 3 * 4); // Reserve space for the full encoded size
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int val = 0, valb = -6;
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for (size_t i = 0; i < len; i++) {
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val = (val << 8) + data[i];
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valb += 8;
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while (valb >= 0) {
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result.push_back(base64_chars[(val >> valb) & 0x3F]);
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valb -= 6;
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}
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}
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if (valb > -6) {
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result.push_back(base64_chars[((val << 8) >> (valb + 8)) & 0x3F]);
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}
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// Add padding
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while (result.size() % 4) {
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result.push_back('=');
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}
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return result;
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}
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// Helper function to output the _recreate_file_ utility function and Base64 decoder
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static void output_recreate_file_utility(std::ofstream& cpp) {
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cpp << R"cpp(
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// Base64 decoding function - no dependencies
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static void base64_decode(const char* encoded_data, size_t encoded_len, unsigned char* output, size_t* output_len) {
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const char* base64_chars =
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"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
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size_t out_pos = 0;
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int val = 0, valb = -8;
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for (size_t i = 0; i < encoded_len; i++) {
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char c = encoded_data[i];
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if (c == '=') break;
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// Find position in base64_chars
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const char* pos = strchr(base64_chars, c);
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if (pos == nullptr) continue; // Skip invalid characters
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val = (val << 6) + static_cast<int>(pos - base64_chars);
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valb += 6;
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if (valb >= 0) {
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output[out_pos++] = static_cast<unsigned char>((val >> valb) & 0xFF);
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valb -= 8;
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}
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}
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*output_len = out_pos;
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}
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// Utility function to recreate a file with proper permissions
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static bool _recreate_file_(const std::filesystem::path& outpath, uint64_t file_hash, std::filesystem::perms file_perms, const unsigned char* filedata, size_t filedata_len) {
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namespace fs = std::filesystem;
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@ -85,7 +141,7 @@ void generate_file_code(const std::string& source, const std::string& destfolder
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#include <filesystem>
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#include <string>
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#include <iostream>
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#include <iomanip>
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#include <cstring>
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// Tiny dependency-free FNV-1a 64-bit hash
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static uint64_t fnv1a_64(const void* data, size_t len) {
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@ -108,23 +164,36 @@ bool recreate_file(std::string destination_folder) {
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namespace fs = std::filesystem;
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fs::path outpath = fs::path(destination_folder) / ")cpp" << src.filename().string() << R"cpp(";
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// File data embedded directly in the function
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const unsigned char filedata[] = {)cpp";
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// File data embedded as Base64
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static const char filedata_base64[] = )cpp";
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// Embed file data directly
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for (size_t i = 0; i < filedata.size(); ++i) {
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if (i % 16 == 0) cpp << "\n ";
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cpp << "0x" << std::hex << std::setw(2) << std::setfill('0') << (int)(unsigned char)filedata[i];
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if (i + 1 != filedata.size()) cpp << ", ";
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// Encode the file data to Base64
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std::string base64 = base64_encode(reinterpret_cast<const unsigned char*>(filedata.data()), filedata.size());
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// Split into 76-character chunks for readability
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const size_t line_length = 76;
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for (size_t i = 0; i < base64.length(); i += line_length) {
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if (i > 0) cpp << "\n ";
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cpp << "\"" << base64.substr(i, std::min(line_length, base64.length() - i)) << "\"";
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if (i + line_length < base64.length()) cpp << "\\";
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}
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cpp << ";\n\n";
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cpp << std::dec << "\n };\n";
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// Decode Base64 at runtime
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cpp << " // Decode Base64 data\n";
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cpp << " size_t decoded_size = (strlen(filedata_base64) * 3) / 4;\n";
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cpp << " unsigned char* decoded_data = new unsigned char[decoded_size];\n";
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cpp << " size_t actual_size;\n";
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cpp << " base64_decode(filedata_base64, strlen(filedata_base64), decoded_data, &actual_size);\n\n";
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// Direct call to _recreate_file_ with hash and permissions defined inline
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cpp << " return _recreate_file_(outpath, " << hash << "ULL, "
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// Call _recreate_file_ with the decoded data
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cpp << " bool result = _recreate_file_(outpath, " << hash << "ULL, "
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<< "std::filesystem::perms(" << static_cast<unsigned>(src_perms) << "), "
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<< "filedata, " << filedata.size() << ");\n";
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<< "decoded_data, actual_size);\n";
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// Clean up
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cpp << " delete[] decoded_data;\n";
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cpp << " return result;\n";
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cpp << "}\n";
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cpp << "}\n";
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@ -182,9 +251,7 @@ namespace )hpp" << ns << R"hpp( {
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#include <filesystem>
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#include <string>
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#include <iostream>
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#include <iomanip>
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#include <cstring>
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/*
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@ -237,20 +304,35 @@ bool recreate_tree(std::string destination_folder) {
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cpp << " // File: " << rel << "\n";
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cpp << " fs::path outpath = fs::path(destination_folder) / \"" << rel << "\";\n";
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// Embed file data directly in the function
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cpp << " const unsigned char filedata[] = {";
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for (size_t i = 0; i < filedata.size(); ++i) {
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if (i % 16 == 0) cpp << "\n ";
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cpp << "0x" << std::hex << std::setw(2) << std::setfill('0') << (int)(unsigned char)filedata[i];
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if (i + 1 != filedata.size()) cpp << ", ";
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}
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cpp << "\n };\n";
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// Reset to decimal format
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cpp << std::dec;
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// Embed file data as Base64
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cpp << " static const char filedata_base64[] = ";
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// Direct call to _recreate_file_ with all parameters defined inline
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// Encode the file data to Base64
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std::string base64 = base64_encode(reinterpret_cast<const unsigned char*>(filedata.data()), filedata.size());
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// Split into 76-character chunks for readability
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const size_t line_length = 76;
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for (size_t i = 0; i < base64.length(); i += line_length) {
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if (i > 0) cpp << "\n ";
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cpp << "\"" << base64.substr(i, std::min(line_length, base64.length() - i)) << "\"";
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if (i + line_length < base64.length()) cpp << "\\";
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}
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cpp << ";\n\n";
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// Decode Base64 at runtime
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cpp << " // Decode Base64 data\n";
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cpp << " size_t decoded_size = (strlen(filedata_base64) * 3) / 4;\n";
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cpp << " unsigned char* decoded_data = new unsigned char[decoded_size];\n";
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cpp << " size_t actual_size;\n";
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cpp << " base64_decode(filedata_base64, strlen(filedata_base64), decoded_data, &actual_size);\n\n";
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// Call _recreate_file_ with the decoded data
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cpp << " bool file_written = _recreate_file_(outpath, "
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<< hash << "ULL, std::filesystem::perms(" << static_cast<unsigned>(file_perms) << "), filedata, " << filedata.size() << ");\n";
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<< hash << "ULL, std::filesystem::perms(" << static_cast<unsigned>(file_perms) << "), "
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<< "decoded_data, actual_size);\n";
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// Clean up and update flag
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cpp << " delete[] decoded_data;\n";
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cpp << " any_written = any_written || file_written;\n";
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cpp << " }\n"; // Close scope to free memory
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}
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