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2025-08-09 16:44:26 +12:00
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# Build artifacts
bb64
bb64.arm64
bb64.amd64
# Musl cross toolchains
x86_64-linux-musl-cross/
aarch64-linux-musl-cross/
.musl-cross/
# Temporary files
*.tgz
*.tmp
*.swp
*~
# Logs
*.log
# Secrets/tokens
.env
*.token
# Misc
VERSION

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{
"files.associations": {
"*.inja": "jinja-html",
"cctype": "cpp",
"clocale": "cpp",
"cmath": "cpp",
"cstdarg": "cpp",
"cstddef": "cpp",
"cstdio": "cpp",
"cstdlib": "cpp",
"cstring": "cpp",
"ctime": "cpp",
"cwchar": "cpp",
"cwctype": "cpp",
"array": "cpp",
"atomic": "cpp",
"bit": "cpp",
"*.tcc": "cpp",
"bitset": "cpp",
"charconv": "cpp",
"chrono": "cpp",
"compare": "cpp",
"concepts": "cpp",
"condition_variable": "cpp",
"cstdint": "cpp",
"deque": "cpp",
"string": "cpp",
"unordered_map": "cpp",
"vector": "cpp",
"exception": "cpp",
"algorithm": "cpp",
"functional": "cpp",
"iterator": "cpp",
"memory": "cpp",
"memory_resource": "cpp",
"numeric": "cpp",
"optional": "cpp",
"random": "cpp",
"ratio": "cpp",
"string_view": "cpp",
"system_error": "cpp",
"tuple": "cpp",
"type_traits": "cpp",
"utility": "cpp",
"initializer_list": "cpp",
"iomanip": "cpp",
"iosfwd": "cpp",
"iostream": "cpp",
"istream": "cpp",
"limits": "cpp",
"mutex": "cpp",
"new": "cpp",
"numbers": "cpp",
"ostream": "cpp",
"semaphore": "cpp",
"span": "cpp",
"sstream": "cpp",
"stdexcept": "cpp",
"stop_token": "cpp",
"streambuf": "cpp",
"thread": "cpp",
"cinttypes": "cpp",
"typeinfo": "cpp",
"variant": "cpp",
"format": "cpp",
"__nullptr": "cpp",
"codecvt": "cpp"
}
}

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CMakeLists.txt Normal file
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cmake_minimum_required(VERSION 3.16)
# Project setup
if(NOT DEFINED PROJECT_NAME)
message(FATAL_ERROR "PROJECT_NAME is not defined. Pass it via -DPROJECT_NAME=<name>")
endif()
string(TIMESTAMP PROJECT_VERSION "%Y.%m%d.%H%M")
project(${PROJECT_NAME} VERSION ${PROJECT_VERSION} LANGUAGES CXX)
# Build configuration
set(CMAKE_CXX_STANDARD 23)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_EXE_LINKER_FLAGS "-static")
set(CMAKE_FIND_LIBRARY_SUFFIXES ".a")
set(BUILD_SHARED_LIBS OFF)
set(CMAKE_PREFIX_PATH /usr/local)
# Create executable
add_executable(${PROJECT_NAME}
src/bb64.cpp
src/b64ed.cpp
)
# Configure version.hpp
configure_file("src/version.hpp.in" "src/autogen/version.hpp" @ONLY)
# Include directories
target_include_directories(${PROJECT_NAME} PRIVATE
${CMAKE_CURRENT_BINARY_DIR}/src/autogen
src
)
# Link libraries
target_link_libraries(${PROJECT_NAME} PRIVATE
)

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ARG IMAGE_TAG
FROM gitea.jde.nz/public/dropshell-build-base:latest AS builder
ARG PROJECT
ARG CMAKE_BUILD_TYPE=Debug
# Set working directory
WORKDIR /app
SHELL ["/bin/bash", "-c"]
# Create cache directories
RUN mkdir -p /ccache
# Set up ccache
ENV CCACHE_DIR=/ccache
ENV CCACHE_COMPILERCHECK=content
ENV CCACHE_MAXSIZE=2G
# Copy only build files first (for better layer caching)
#COPY CMakeLists.txt cmake_prebuild.sh ./
#COPY src/version.hpp.in src/
# Run prebuild script early (this rarely changes)
#RUN bash cmake_prebuild.sh
# Copy source files (this invalidates cache when source changes)
COPY src/ src/
COPY CMakeLists.txt ./
# Configure project (this step is cached unless CMakeLists.txt changes)
RUN --mount=type=cache,target=/ccache \
--mount=type=cache,target=/build \
mkdir -p /build && \
cmake -G Ninja -S /app -B /build \
-DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE} \
-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
-DCMAKE_C_COMPILER_LAUNCHER=ccache \
-DCMAKE_EXE_LINKER_FLAGS="-fuse-ld=mold -static -g" \
-DCMAKE_CXX_FLAGS="-g -fno-omit-frame-pointer" \
-DCMAKE_C_FLAGS="-g -fno-omit-frame-pointer" \
-DPROJECT_NAME="${PROJECT}" \
-DCMAKE_STRIP=OFF \
${CMAKE_TOOLCHAIN_FILE:+-DCMAKE_TOOLCHAIN_FILE=$CMAKE_TOOLCHAIN_FILE}
# Build project (ccache will help here when only some files change)
RUN --mount=type=cache,target=/ccache \
--mount=type=cache,target=/build \
cmake --build /build
# Copy the built executable to a regular directory for the final stage
RUN --mount=type=cache,target=/build \
mkdir -p /output && \
if [ -f "/build/${PROJECT}" ]; then \
echo "Found executable at /build/${PROJECT}" && \
cp "/build/${PROJECT}" "/output/${PROJECT}"; \
else \
echo "Executable not found at /build/${PROJECT}, searching..." && \
find /build -type f -executable -name "*${PROJECT}*" -exec cp {} /output/${PROJECT} \; || \
find /build -type f -executable -exec cp {} /output/${PROJECT} \; || \
(echo "Error: Could not find executable for ${PROJECT}" && ls -la /build && exit 1); \
fi
# if we're a release build, then run upx on the binary.
RUN if [ "${CMAKE_BUILD_TYPE}" = "Release" ]; then \
upx /output/${PROJECT}; \
fi
# Final stage that only contains the binary
FROM scratch AS project
ARG PROJECT
# Copy the actual binary from the regular directory
COPY --from=builder /output/${PROJECT} /${PROJECT}

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# bb64
# Installation
Automated system-wide installation:
```
curl -fsSL https://gitea.jde.nz/public/bb64/releases/download/latest/install.sh | bash
```
## To download just the bb64 executable:
```
curl -fsSL -o bb64 https://gitea.jde.nz/public/bb64/releases/download/latest/bb64.amd64 && chmod a+x bb64
```
# Use
Bash Base64, written in C++.
Uses a custom Base64 character set for bash compatibility, not compatible with other utilities.
```
Usage:
bb64 BASE64COMMAND Decodes and runs the command
bb64 -[i|d] BASE64COMMAND Displays the decoded command
bb64 -e COMMAND Encodes the command and prints the result
bb64 -u Updates bb64 to the latest version (uses docker)
bb64 -v Prints the version number
bb64 version Prints the version number
```
# Implementation Notes
bb64 runs the command by replacing the current process, so it ensures that tty, environment
variables etc are all identical for the run command. It works with interactive commands, like
nano or ssh.
bb64 supports bash scripts, as the command is run as:
`bash -c 'COMMAND'`
Where COMMAND is passed to bash as a single argument.
If the command is run, the return value is the return value of the command.
If it isn't run, bb64 returns -1.

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#!/bin/bash
set -euo pipefail
SCRIPT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" &> /dev/null && pwd )"
PROJECT="bb64"
export CMAKE_BUILD_TYPE="Debug"
rm -rf "${SCRIPT_DIR}/output"
mkdir -p "${SCRIPT_DIR}/output"
# make sure we have the latest base image.
docker pull gitea.jde.nz/public/dropshell-build-base:latest
# Build with or without cache based on NO_CACHE environment variable
CACHE_FLAG=""
if [ "${NO_CACHE:-false}" = "true" ]; then
CACHE_FLAG="--no-cache"
fi
docker build \
${CACHE_FLAG} \
-t "${PROJECT}-build" \
-f "${SCRIPT_DIR}/Dockerfile.dropshell-build" \
--build-arg PROJECT="${PROJECT}" \
--build-arg CMAKE_BUILD_TYPE="${CMAKE_BUILD_TYPE}" \
--output "${SCRIPT_DIR}/output" \
"${SCRIPT_DIR}"

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#!/bin/bash
set -euo pipefail
SCRIPT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" &> /dev/null && pwd )"
PROJECT="bb64"
echo "Cleaning ${PROJECT}..."
# Remove output directory
if [ -d "${SCRIPT_DIR}/output" ]; then
echo "Removing output directory..."
rm -rf "${SCRIPT_DIR}/output"
fi
# Remove Docker images related to this project
echo "Removing Docker images..."
docker images --filter "reference=${PROJECT}-build*" -q | xargs -r docker rmi -f
# Remove Docker build cache
echo "Pruning Docker build cache..."
docker builder prune -f
echo "${PROJECT} cleaned successfully"

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install.sh Executable file
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#!/bin/bash
set -e
# Installs bb64 on the local machine.
# 1. determines the architecture of the local machine
# 2. downloads the appropriate bb64 binary from the latest public release on Gitea (https://gitea.jde.nz/public/bb64/releases)
# 3. makes the bb64 binary executable
# 4. moves the bb64 binary to /usr/local/bin
# 5. prints a message to the user
# 0. see if we were passed a folder to install to
# -----------------------------------------------------------------------------
INSTALL_DIR="$1"
if [[ -z "$INSTALL_DIR" ]]; then
INSTALL_DIR="/usr/local/bin"
else
echo "Installing bb64 to $INSTALL_DIR"
if [[ ! -d "$INSTALL_DIR" ]]; then
mkdir -p "$INSTALL_DIR"
fi
fi
# 0. see if we were passed a user to chown to
# -----------------------------------------------------------------------------
CHOWN_USER="$2"
if [[ -z "$CHOWN_USER" ]]; then
CHOWN_USER=$(id -u)
fi
# 1. Determine architecture
# -----------------------------------------------------------------------------
ARCH=$(uname -m)
if [[ "$ARCH" == "x86_64" ]]; then
BIN=bb64.amd64
elif [[ "$ARCH" == "aarch64" || "$ARCH" == "arm64" ]]; then
BIN=bb64.arm64
else
echo "Unsupported architecture: $ARCH" >&2
exit 1
fi
# 3. Download the appropriate binary to a temp directory
# -----------------------------------------------------------------------------
TMPDIR=$(mktemp -d)
trap 'rm -rf "$TMPDIR"' EXIT
URL="https://gitea.jde.nz/public/bb64/releases/download/latest/$BIN"
echo "Downloading $BIN from $URL..."
curl -fsSL -o "$TMPDIR/bb64" "$URL"
# 4. Make it executable
# -----------------------------------------------------------------------------
chmod +x "$TMPDIR/bb64"
# 5. Move to /usr/local/bin
# -----------------------------------------------------------------------------
docker run --rm -v "$TMPDIR:/tmp" -v "$INSTALL_DIR:/target" alpine sh -c "cp /tmp/bb64 /target/bb64; chown $CHOWN_USER /target/bb64"
rm "$TMPDIR/bb64"
# 6. Print success message
# -----------------------------------------------------------------------------
echo "bb64 installed successfully to $INSTALL_DIR/bb64 (arch $ARCH)"
# echo " "
# echo "Update bb64 with:"
# echo " bb64 -u"
# echo " "
# echo "try it out with:"
# echo " bb64 ZWNobyAiSGVsbG8td29ybGQhIGJiNjQgaXMgd29ya2luZy4i"

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#!/bin/bash
set -euo pipefail
# Publishes bb64 to the Gitea Releases page for the repository.
SCRIPT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" &> /dev/null && pwd )"
ARCH=$(uname -m)
PROJECT="bb64"
OUTPUT="${SCRIPT_DIR}/output"
ARCH_ALIAS="amd64"
if [ "$ARCH" = "aarch64" ]; then
ARCH_ALIAS="arm64"
fi
# Get version from CMake timestamp
VERSION=$(date +"%Y.%m%d.%H%M")
TAG="v$VERSION"
echo "Building version $VERSION" >&2
# build release version
export CMAKE_BUILD_TYPE="Release"
# Build with or without cache based on NO_CACHE environment variable
CACHE_FLAG=""
if [ "${NO_CACHE:-false}" = "true" ]; then
CACHE_FLAG="--no-cache"
fi
docker build \
${CACHE_FLAG} \
-t "${PROJECT}-build" \
-f "${SCRIPT_DIR}/Dockerfile.dropshell-build" \
--build-arg PROJECT="${PROJECT}" \
--build-arg CMAKE_BUILD_TYPE="${CMAKE_BUILD_TYPE}" \
--output "${OUTPUT}" \
"${SCRIPT_DIR}"
if [ ! -f "${OUTPUT}/${PROJECT}" ]; then
echo "Build failed." >&2
exit 1
fi
cp "${OUTPUT}/${PROJECT}" "${OUTPUT}/${PROJECT}.${ARCH_ALIAS}"
cp "${OUTPUT}/${PROJECT}" "${OUTPUT}/${PROJECT}.${ARCH}"
# Find repo info from .git/config
REPO_URL=$(git config --get remote.origin.url)
if [[ ! $REPO_URL =~ gitea ]]; then
echo "Remote origin is not a Gitea repository: $REPO_URL" >&2
exit 1
fi
# Extract base URL, owner, and repo
# Example: https://gitea.example.com/username/reponame.git
BASE_URL=$(echo "$REPO_URL" | sed -E 's#(https?://[^/]+)/.*#\1#')
OWNER=$(echo "$REPO_URL" | sed -E 's#.*/([^/]+)/[^/]+(\.git)?$#\1#')
REPO=$(echo "$REPO_URL" | sed -E 's#.*/([^/]+)(\.git)?$#\1#')
API_URL="$BASE_URL/api/v1/repos/$OWNER/$REPO"
# Create release
RELEASE_DATA=$(cat <<EOF
{
"tag_name": "$TAG",
"name": "$TAG",
"body": "bb64 release $TAG",
"draft": false,
"prerelease": false,
"arch": ["${ARCH_ALIAS}"]
}
EOF
)
if [ -z "$RELEASE_WRITE_TOKEN" ]; then
echo "RELEASE_WRITE_TOKEN not set" >&2
exit 1
fi
# Create and push git tag
echo "Creating git tag $TAG..."
# Configure git identity if not set (for CI environments)
if ! git config user.email >/dev/null 2>&1; then
git config user.email "ci@gitea.jde.nz"
git config user.name "CI Bot"
fi
# Check if tag already exists locally
if git rev-parse "$TAG" >/dev/null 2>&1; then
echo "Tag $TAG already exists locally, deleting it first..."
git tag -d "$TAG"
fi
# Check if tag exists on remote
TAG_EXISTS_ON_REMOTE=false
if git ls-remote --tags origin | grep -q "refs/tags/$TAG"; then
echo "Tag $TAG already exists on remote - this is expected for multi-architecture builds"
echo "Skipping tag creation and proceeding with release attachment..."
TAG_EXISTS_ON_REMOTE=true
else
echo "Creating new tag $TAG..."
git tag -a "$TAG" -m "Release $TAG"
if ! git push origin "$TAG"; then
echo "Failed to push tag $TAG to origin" >&2
# Try to delete local tag if push failed
git tag -d "$TAG"
exit 1
fi
echo "Successfully created and pushed tag $TAG"
fi
echo "Getting or creating release $TAG on Gitea..."
# First try to get existing release
EXISTING_RELEASE=$(curl -s -X GET "$API_URL/releases/tags/$TAG" \
-H "Authorization: token $RELEASE_WRITE_TOKEN")
echo "Existing release check response: $EXISTING_RELEASE" >&2
if echo "$EXISTING_RELEASE" | grep -q '"id":[0-9]*'; then
# Release already exists, get its ID
RELEASE_ID=$(echo "$EXISTING_RELEASE" | grep -o '"id":[0-9]*' | head -1 | cut -d: -f2)
echo "Release $TAG already exists with ID: $RELEASE_ID"
else
# Create new release only if tag was just created
if [ "$TAG_EXISTS_ON_REMOTE" = true ]; then
echo "Tag exists on remote but no release found - this shouldn't happen" >&2
echo "API response was: $EXISTING_RELEASE" >&2
exit 1
fi
echo "Creating new release $TAG on Gitea..."
RELEASE_RESPONSE=$(curl -s -X POST "$API_URL/releases" \
-H "Content-Type: application/json" \
-H "Authorization: token $RELEASE_WRITE_TOKEN" \
-d "$RELEASE_DATA")
echo "Release API response: $RELEASE_RESPONSE"
RELEASE_ID=$(echo "$RELEASE_RESPONSE" | grep -o '"id":[0-9]*' | head -1 | cut -d: -f2)
if [ -z "$RELEASE_ID" ]; then
echo "Failed to create release on Gitea." >&2
echo "API URL: $API_URL/releases" >&2
echo "Release data: $RELEASE_DATA" >&2
exit 1
fi
echo "Created new release with ID: $RELEASE_ID"
fi
# Upload binaries and install.sh
echo "Uploading assets to release..."
for FILE in ${PROJECT}.${ARCH_ALIAS} ${PROJECT}.${ARCH} install.sh; do
if [ -f "output/$FILE" ]; then
filetoupload="output/$FILE"
elif [ -f "$FILE" ]; then
filetoupload="$FILE"
else
echo "Skipping $FILE - not found"
continue
fi
echo "Uploading $filetoupload as $FILE..."
# Auto-detect content type
ctype=$(file --mime-type -b "$filetoupload")
UPLOAD_RESPONSE=$(curl -s -X POST "$API_URL/releases/$RELEASE_ID/assets?name=$FILE" \
-H "Content-Type: $ctype" \
-H "Authorization: token $RELEASE_WRITE_TOKEN" \
--data-binary @"$filetoupload")
if echo "$UPLOAD_RESPONSE" | grep -q '"id"'; then
echo "✓ Uploaded $FILE to release $TAG as $ctype."
else
echo "✗ Failed to upload $FILE. Response: $UPLOAD_RESPONSE" >&2
exit 1
fi
done
echo "Published bb64 version $VERSION to $REPO_URL (tag $TAG) with binaries for $ARCH_ALIAS / $ARCH."
#--------------------------------------------------------------------------------
echo "Publishing ${PROJECT} as tool to getpkg.xyz"
# Create tool directory structure
TOOLDIR="${OUTPUT}/tool"
mkdir "${TOOLDIR}"
cp "${OUTPUT}/${PROJECT}" "${TOOLDIR}/${PROJECT}"
# Use getpkg to publish the tool
GETPKG="${SCRIPT_DIR}/../getpkg/output/getpkg"
if [ ! -f "$GETPKG" ]; then
GETPKG="${SCRIPT_DIR}/../getpkg/getpkg"
fi
if [ -f "$GETPKG" ]; then
echo "Publishing ${PROJECT} to getpkg.xyz using ${GETPKG}..."
if "${GETPKG}" publish "${PROJECT}:${ARCH}" "${TOOLDIR}"; then
echo "✓ Successfully published ${PROJECT} to getpkg.xyz"
else
echo "✗ Failed to publish ${PROJECT} to getpkg.xyz" >&2
exit 1
fi
else
echo "Warning: getpkg not found at $GETPKG, skipping tool publishing to getpkg.xyz"
fi
echo "✓ BB64 publish script completed successfully"

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#include "b64ed.hpp"
#include <vector>
// Custom base64 encoding/decoding tables
static const std::string custom_base64_chars =
"ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz"
"0123456789+_";
std::string base64_encode(const std::string &in) {
std::string out;
int val = 0, valb = -6;
for (unsigned char c : in) {
val = (val << 8) + c;
valb += 8;
while (valb >= 0) {
out.push_back(custom_base64_chars[(val >> valb) & 0x3F]);
valb -= 6;
}
}
if (valb > -6) out.push_back(custom_base64_chars[((val << 8) >> (valb + 8)) & 0x3F]);
while (out.size() % 4) out.push_back('=');
return out;
}
std::string base64_decode(const std::string &in) {
std::vector<int> T(256, -1);
for (int i = 0; i < 64; i++) T[custom_base64_chars[i]] = i;
std::string out;
int val = 0, valb = -8;
for (unsigned char c : in) {
if (T[c] == -1) break;
val = (val << 6) + T[c];
valb += 6;
if (valb >= 0) {
out.push_back(char((val >> valb) & 0xFF));
valb -= 8;
}
}
return out;
}

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#ifndef B64ED_HPP
#define B64ED_HPP
#include <string>
std::string base64_decode(const std::string &in);
std::string base64_encode(const std::string &in);
#endif

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#include <iostream>
#include <string>
#include <vector>
#include <unistd.h>
#include <cstring>
#include <sstream>
#include <filesystem>
#include "version.hpp"
#include "b64ed.hpp"
// Recursively decode and print if nested bb64 command is found
void recursive_print(const std::string &decoded)
{
std::cout << std::string(80, '-') << std::endl;
std::cout << decoded << std::endl;
std::cout << std::string(80, '-') << std::endl;
size_t pos = decoded.find("bb64 ");
if (pos != std::string::npos)
{
std::istringstream iss(decoded.substr(pos));
std::string cmd, arg;
iss >> cmd >> arg;
if (cmd == "bb64" && !arg.empty())
{
std::string nested = base64_decode(arg);
std::cout << " ";
std::cout << "nested: " << nested << std::endl;
recursive_print(nested);
}
}
}
constexpr unsigned int hash(const char *s, int off = 0)
{
return !s[off] ? 5381 : (hash(s, off + 1) * 33) ^ s[off];
}
std::string tidy(const std::string &str)
{
std::string result;
bool in_whitespace = false;
for (char c : str)
{
// Remove non-printable characters except for whitespace (space, tab, newline, carriage return)
if ((static_cast<unsigned char>(c) < 32 && c != ' ' && c != '\t' && c != '\n' && c != '\r') || static_cast<unsigned char>(c) == 127)
{
continue;
}
if (c == ' ' || c == '\t' || c == '\n' || c == '\r')
{
if (!in_whitespace)
{
result += ' ';
in_whitespace = true;
}
}
else
{
result += c;
in_whitespace = false;
}
}
// Remove leading whitespace
size_t start = result.find_first_not_of(' ');
if (start == std::string::npos)
return "";
// Remove trailing whitespace
size_t end = result.find_last_not_of(' ');
return result.substr(start, end - start + 1);
}
std::string get_arch()
{
// determine the architecture of the system
std::string arch;
#ifdef __aarch64__
arch = "arm64";
#elif __x86_64__
arch = "amd64";
#endif
return arch;
}
int update_bb64()
{
// determine path to this executable
std::filesystem::path bb64_path = std::filesystem::canonical("/proc/self/exe");
std::filesystem::path parent_path = bb64_path.parent_path();
// determine the architecture of the system
std::string arch = get_arch();
std::string url = "https://gitea.jde.nz/public/bb64/releases/download/latest/bb64." + arch;
// download new version, preserve permissions and ownership
std::string bash_script;
bash_script += "docker run --rm -v "+parent_path.string()+":/target";
bash_script += " gitea.jde.nz/public/debian-curl:latest";
bash_script += " sh -c \"";
bash_script += " curl -fsSL " + url + " -o /target/bb64_temp &&";
bash_script += " chmod --reference=/target/bb64 /target/bb64_temp &&";
bash_script += " chown --reference=/target/bb64 /target/bb64_temp &&";
bash_script += " mv /target/bb64_temp /target/bb64";
bash_script += "\"";
std::cout << "Updating " << bb64_path << " to the latest " << arch << " version." << std::endl;
// std::cout << "bash_script: " << std::endl
// << bash_script << std::endl;
// run the bash script
execlp("bash", "bash", "-c", bash_script.c_str(), (char *)nullptr);
std::cerr << "Failed to execute command." << std::endl;
return -1;
}
int decode_and_run(const std::string &encoded)
{
// Default: decode and run
std::string decoded = base64_decode(encoded);
if (decoded.empty())
{
std::cerr << "Failed to decode base64 command." << std::endl;
return -1;
}
// Replace current process with bash -c "decoded"
execlp("bash", "bash", "-c", decoded.c_str(), (char *)nullptr);
// If execlp returns, there was an error
std::cerr << "Failed to execute command." << std::endl;
return -1;
}
int main(int argc, char *argv[])
{
if (argc < 2)
{
std::cerr << "bb64 version " << VERSION << ", by J842." << std::endl;
// heredoc for instructions
std::cerr << R"(
Usage:
bb64 BASE64COMMAND Decodes and runs the command
bb64 -[i|d] BASE64COMMAND Displays the decoded command
bb64 -e COMMAND Encodes the command and prints the base64 encoded result
bb64 -e Encodes the command provided on stdin and prints the result
bb64 -u Updates bb64 to the latest version (uses docker)
bb64 -v Prints the version number
bb64 version Prints the version number
)" << std::endl;
return -1;
}
std::string mode = argv[1];
if (argc == 2)
{
if (mode == "-u")
return update_bb64();
else if (mode == "-v" || mode == "version")
{
std::cout << VERSION << std::endl;
return 0;
}
else if (mode == "-e")
{
std::ostringstream oss;
while (std::cin)
{
std::string line;
std::getline(std::cin, line);
oss << line << std::endl;
}
std::string tidier = tidy(oss.str());
std::cout << base64_encode(tidier) << std::endl;
return 0;
}
else
return decode_and_run(mode);
}
std::ostringstream oss;
std::string tidier;
switch (hash(mode.c_str()))
{
case hash("-i"):
case hash("-d"):
std::cout << "Decoding command..." << std::endl
<< std::endl;
recursive_print(base64_decode(argv[2]));
break;
case hash("-e"):
for (int i = 2; i < argc; ++i)
oss << (i > 2 ? " " : "") << argv[i];
tidier = tidy(oss.str());
std::cout << base64_encode(tidier) << std::endl;
break;
default:
std::cerr << "Invalid mode: " << mode << std::endl;
return -1;
};
}

1
src/version.hpp.in Normal file
View File

@@ -0,0 +1 @@
static const char *VERSION = "@PROJECT_VERSION@";

135
test.sh Executable file
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@@ -0,0 +1,135 @@
#!/bin/bash
set -euo pipefail
SCRIPT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )"
PROJECT="bb64"
BB64="$SCRIPT_DIR/output/$PROJECT"
TEST_DIR="$SCRIPT_DIR/test_temp"
# Colors for output
RED='\033[0;31m'
GREEN='\033[0;32m'
YELLOW='\033[1;33m'
NC='\033[0m' # No Color
# Test counters
TESTS_PASSED=0
TESTS_FAILED=0
# Function to print test results
print_test_result() {
local test_name="$1"
local result="$2"
if [ "$result" -eq 0 ]; then
echo -e "${GREEN}${NC} $test_name"
TESTS_PASSED=$((TESTS_PASSED + 1))
else
echo -e "${RED}${NC} $test_name"
TESTS_FAILED=$((TESTS_FAILED + 1))
fi
}
# Function to cleanup test artifacts
cleanup() {
echo -e "\n${YELLOW}Cleaning up test artifacts...${NC}"
rm -rf "$TEST_DIR"
}
# Set up trap to ensure cleanup runs
trap cleanup EXIT
# Create test directory
mkdir -p "$TEST_DIR"
echo -e "${YELLOW}Running bb64 tests...${NC}\n"
# Check if bb64 binary exists
if [ ! -f "$BB64" ]; then
echo -e "${RED}Error: bb64 binary not found at $BB64${NC}"
echo "Please run ./build.sh first to build bb64"
exit 1
fi
if [ ! -x "$BB64" ]; then
echo -e "${RED}Error: bb64 binary is not executable${NC}"
exit 1
fi
echo "Using bb64 binary: $BB64"
# Test 1: Version command with -v flag
echo "Test 1: Version command (-v flag)"
VERSION_OUTPUT=$("$BB64" -v 2>&1 || true)
# Version output should be just the version number
VERSION=$(echo "$VERSION_OUTPUT" | head -n 1)
if [[ "$VERSION" =~ ^[0-9]{4}\.[0-9]{4}\.[0-9]{4}$ ]]; then
print_test_result "Version format with -v flag (YYYY.MMDD.HHMM)" 0
else
print_test_result "Version format with -v flag (YYYY.MMDD.HHMM)" 1
echo " Expected: YYYY.MMDD.HHMM format, got: '$VERSION'"
fi
# Test 2: Version command with 'version' argument
printf "\nTest 2: Version command (version argument)\n"
VERSION_OUTPUT2=$("$BB64" version 2>&1 || true)
# Version output should be just the version number
VERSION2=$(echo "$VERSION_OUTPUT2" | head -n 1)
if [[ "$VERSION2" =~ ^[0-9]{4}\.[0-9]{4}\.[0-9]{4}$ ]]; then
print_test_result "Version format with 'version' argument (YYYY.MMDD.HHMM)" 0
else
print_test_result "Version format with 'version' argument (YYYY.MMDD.HHMM)" 1
echo " Expected: YYYY.MMDD.HHMM format, got: '$VERSION2'"
fi
# Test 3: Both version commands should return the same version
printf "\nTest 3: Version consistency\n"
if [ "$VERSION" = "$VERSION2" ]; then
print_test_result "Both -v and version return same version" 0
else
print_test_result "Both -v and version return same version" 1
echo " -v returned: '$VERSION'"
echo " version returned: '$VERSION2'"
fi
# Test 4: Basic encoding test
echo -e "\nTest 4: Basic encoding test"
TEST_STRING="hello world"
ENCODED_OUTPUT=$("$BB64" -e <<< "$TEST_STRING" 2>&1 || true)
if [ -n "$ENCODED_OUTPUT" ]; then
print_test_result "Basic encoding produces output" 0
else
print_test_result "Basic encoding produces output" 1
fi
# Test 5: Basic decoding test (using -d flag)
echo -e "\nTest 5: Basic decoding test"
# Encode "echo hello" and then decode it
ENCODED_ECHO=$(echo "echo hello" | "$BB64" -e)
if [ -n "$ENCODED_ECHO" ]; then
DECODED_OUTPUT=$("$BB64" -d "$ENCODED_ECHO" 2>&1 || true)
if [[ "$DECODED_OUTPUT" == *"echo hello"* ]]; then
print_test_result "Basic decoding works correctly" 0
else
print_test_result "Basic decoding works correctly" 1
echo " Expected to contain 'echo hello', got: '$DECODED_OUTPUT'"
fi
else
print_test_result "Basic decoding works correctly" 1
echo " Failed to encode test string"
fi
cleanup
# Print summary
echo -e "\n${YELLOW}Test Summary:${NC}"
echo -e "Tests passed: ${GREEN}${TESTS_PASSED}${NC}"
echo -e "Tests failed: ${RED}${TESTS_FAILED}${NC}"
if [ "$TESTS_FAILED" -eq 0 ]; then
echo -e "\n${GREEN}All tests passed!${NC}"
exit 0
else
echo -e "\n${RED}Some tests failed!${NC}"
exit 1
fi